How to Share Jaguar Programs

How to Share Jaguar Programs


First, the Guide-Lines

Try to remember that other developers will not necessarily have the same kind of development kit as you. The development kits which are around are primarily "Jaguar Server", with an increasing number of budget "Behind Jaggy Lines" kits, and some official Atari development kits and some official Atari-approved Cross-Products kits. Each of these platforms has some special factors to consider regarding portability.


Jag-Server (JS) to Atari Devkit

Jaguar Server programs MUST NOT be assembled too low in memory- NOT below $x000, the memory below that address is used by the Atari debugging environment. There may be other factors, notably if Jag-Server or BJL games try to communicate with the host ROM or PC host using supported TRAPs then that code will clearly fail on an official devkit. Avoid writing such code, stick to writing code which occupies the normal RAM space.


Behind Jaggy Lines (BJL) to Atari Devkit

No conversion requirements are known at this time.


Official Atari Devkit to Jaguar Server


Cross-Products Devkit to Jaguar Server

No conversion requirements are known at this time.


Second, the Conversion Tools

(You'll need to pick the appropriate tools for you system.)


Finally, the Guide-Lines Applied!

Below are some details on how to get some of the "underground" games running on an official Atari devkit. Yes, some official developers have contributed this information because they wanted to know how good the underground programs were too. :-)

Jag-tris (JS to Atari Devkit)

1. Run JAG2BIN.EXE on the JAGTRIS.JAG binary.
2. Load RDBJAG or WDB and do the following:-
3. read JAGTRIS.BIN $5000
4. g $5000
N.B. The $ to indicated HEX is essential.

Painter (JS to Atari Devkit)

1. Run JAG2BIN.EXE on the PAINTER.JAG binary.
2. Load RDBJAG or WDB and do the following:-
3. read PAINTER.BIN $FFE4
4. g $10000
N.B. The $ to indicated HEX is essential.

JagMania (JS to Atari Devkit)

1. Run JAG2BIN.EXE on the JAGMANIA.JAG binary.
2. Load RDBJAG or WDB and do the following:-
3. read JAGMANIA.BIN $5000
4. g $5000
N.B. The $ to indicated HEX is essential.

Jag Marble Madness (JS to Atari Devkit)

1. Run JAG2BIN.EXE on the JAGMARBL.JAG binary.
2. Load RDBJAG or WDB and do the following:-
3. read JAGMARBL.BIN $5000
4. g $5000
N.B. The $ to indicated HEX is essential.

Native Demo (JS to Atari Devkit)

1. Run JAG2BIN.EXE on the NATIVE.JAG binary.
2. Load RDBJAG or WDB and do the following:-
3. read NATIVE.BIN $5000
4. g $5000
N.B. The $ to indicated HEX is essential.


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